3DS owners have been spoiled in the last couple of years as Nintendo and third parties have released a constant stream of worthwhile titles. Fantasy Life is another such game even though North Americans had to wait two additional years for it to be localized. The leveling system, different classes, and questing are all really fun elements that make Fantasy Life a role-playing game worth checking out. But be ready for an uninteresting, wordy, and overbearing story that gets in the way of the fun that the title does offer.
Fantasy Life attempts to tell a story, but it isn’t very interesting. And when it could convey some information in a single text box or two, it instead chooses to use twenty. Many times throughout the experience I found myself not paying attention until the end of a conversation, or I would space out and realize I haven’t paid any attention to what the characters were saying, but for some reason it didn’t matter. I had all of the information I needed just by reading a sentence or two, so it felt like I was being overloaded with information. On top of the wordiness, Fantasy Life is also full of puns and unfunny jokes. When the characters in Fantasy Life find something they can make a pun about, boy do they really go at it. Also, certain characters will basically tell you their plot secrets during the first meeting. It’s hard to call finding out who certain characters really are a spoiler because through great length, they ensure that the player understands they’re somebody else instead. Outside of the story sections though, Fantasy Life has many addictive qualities thanks to the life and leveling systems.
Fantasy Life mixes elements of multiple games -- life simulation, RPGs, and cooking, crafting, and action games -- in a grand adventure that encourages kids to forge their own paths. At the start, each new person met and location explored provides players with ideas for what they might want to do next. For example, you might find gem veins that require mining skills while hunting or realize that the ingredients you need for your next dish as a cook can only be obtained by making your way through a hostile cave that requires the skills of a hunter or paladin. This encourages kids to try new lives and earn additional skills, perfecting new mini-games and earning more "bliss" (the game's term for happiness). Along they way you'll pick up a pet or two, move to a bigger and better place that can be furnished however you like, and come to the aid of a lot of people who need help to one degree or another.